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Refereeing decisions

JRugby2

Bill McLean (32)
Isn't the ball dead between scrum resets? I would have thought it was a viable time for the clock to be stopped for substitutions just like before the first scrum is packed.
Yes but not in the same practical sense as pre scrum.

If we have a reset, the idea is to have that reset as quickly as possible. Once the failed scrum is stopped, it's generally a less than 10 second stop for the players to stand back up and the referee to deliver a message before the formation restarts. That's not enough time to facilitate a tactical sub.
 

Wilson

John Eales (66)
Interesting question around this - if Moana hadn't got the turn over and the blues had instead run the length of the field to score, would/should that stand? Or does it (correctly this time) go back to the Lalomilo foot in touch?
 

JRugby2

Bill McLean (32)
yeah whatever was in that last passage of play, so up to the last: scrum, lineout, pen, free kick, turnover, try or any other stoppage.

Dumb.
 

Strewthcobber

Michael Lynagh (62)
The official line for Super Rugby is
“Under the current TMO protocol, a try can only be overturned if there is a clear and obvious infringement in the last attacking passage of play leading directly to the try,”

Defining an attacking passage of play’ as: “The passage of play since the last restart (if there has been no turnover in possession), or the passage of play since the last turnover in possession has taken place.”
 

Wilson

John Eales (66)
The official line for Super Rugby is
“Under the current TMO protocol, a try can only be overturned if there is a clear and obvious infringement in the last attacking passage of play leading directly to the try,”

Defining an attacking passage of play’ as: “The passage of play since the last restart (if there has been no turnover in possession), or the passage of play since the last turnover in possession has taken place.”
That was my understanding too. Which makes the whole thing particularly ridiculous. Touchies need to be making the call at the time and TMO's need to stop looking at anything they can't rule on.

I have a particular issue with the recent trend (at least to my eyes) of passive touchies - there seems to be this inclination to let the close calls go in the hope that the TMO will be able to rule on anything serious, playing some sort of de facto advantage (but usually with the team that has infringed still in possession). There was a similar call the week before in the Force v Brumbies game where the touchie went to raise his flag halfway but then lowered it when the player was clearly in touch. It's one thing to have this sort of dead time play out on a legitimate advantage (rules exist to govern that, even if they go to long for mine) but there is no precedent for it on a foot in touch. At this point I'd much rather they made the call at the time and got a few wrong, particularly that far out from the line. There's a lot less room for teams and fans to feel robbed when the play hasn't actually unfolded.
 

Strewthcobber

Michael Lynagh (62)
20 minute red cards become a global law trial, which means they will be used in all elite matches

 
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