Highkicks
Herbert Moran (7)
Well said. I think poor chip kicks set an immediate precedent for a poor game given the history of poor kicking in the wallabies. Much like like a few poor box kicks.
To be fair, To'omua has a smart rugby mind. He always seems to do a kick behind the defensive line early in the game to keep the defence guessing from early on. I like this idea - even if the execution is average.
One of this kicks later in the match was also under advantage so that was nothing lost there (although the wobs do seem to kick away advantage too often).
So I give him a pass for these kicks, then I think he had 1 or 2 other kicks behind the line which were poor options.
I don't want to seem spiteful but I genuinely think he had a poor game. General play was fine but he kicked away multiple attacking opportunities and he does it regularly. I've specifically watched him in Super rugby and am going back through the game currently too.
In the first 30 mins he kicked away the ball on attack 3 times, on all occasions no one else was aware, we were hot on attack, twice had overlaps against a broken defense and were building pressure. These are just huge errors for me and the opposite of a smart rugby mind. After the first kick it was clear our lineout was struggling and there was no point kicking to the corner, best case we end up where we were with the ball but against a set defense, worst unfortunately was them stealing our ball and scoring at the other end. One of the kicks was completely reactionary/instinctual too, AB's had rushed up, he saw the outside runner wasn't in a good position and he kicked it away.
Obviously we judge the impact of these differently but that is worse than 3 knock ons for me. These were all very poor options and had a big negative impact on the game. I'm not up to the second half but I know he kicked at least one more away.
Also I am curious just how an early kick changed their defense? They are going to keep the exact same structure, there are players that sweep behind the font line to cover kicks. In what world do you as a defender, see someone kick on attack and then think " Jesus they can kick it?! Well I'd best hang back from now on so that they don't try that again, despite the fact there would be zero point, our structure already takes that into account and it would give them more room in attack, to either run or kick." I know it keeps getting trotted out that it will keep the defense in two minds but I really don't think that's how it works. Everyone knows prior to the match that an attacking kick is an option players can take.
Again I don't mean to be too harsh or argue for the sake of it, this probably comes across more aggressive than I intended but I am just not seeing the things you guys are saying at all.