Similar to another concept I messed about killing time waiting for a flight:
ARU / Lealiifano Challenge Cup / Expanded NRC
[Stage 1]
Teams in each state/ territory would progress though a knockout style competition.
This will be run (ARU approved draw design) via each state / territory locally to determine, qualifiers (EG: full round by round or GF winners in each regions playoff etc etc).
The number of qualifier teams would match the NRC ratio (EG: NSW:3, QLD 2 etc). Potential for the qualified teams to be “buddied up” with NRC teams.(this may reduce cost such as facilities / logistics / travel and provide supports.
NSW & QLD would be required to establish qualifying zones for teams in their regions, EG: Inner suburbs, outer metro and country zones (EG: this will prevent the qualification of 3x Shute team in NSW for example).
Consideration can be given for “special qualifier” teams to be included EG: “wildcard team slot” for an indigenous team, or a local “Polynesian all-stars team” to be included in a particular qualifying zone.
Team player composition and qualification rules will need to apply to avoid player stacking. Club allegiance of Super Rugby players will be honoured. (EG: if part of a Shute team that qualifies, they stay with Shute team and not move up to NRC team).
As the Lealiifano Challenge Cup is played in Super Rugby season it will intentionally limit Super Rugby player involvement.
Once 8 qualifiers are established they will play off via a random “knockout style” draw to play off for the Lealiifano Challenge cup. Winner is Lealiifano Challenge cup.
Challenge cup qualifier games can be played mid-week similar to FFA cup if required.
[Stage 2]
The top 5 qualifiers can be added in to the NRC (**on the assumption a Fiji team is added to total 14 teams) as a tier 2 and use a similar draw to the Mitre10.
Potential for promotion relegation system is possible (for tier 2 the top 2 stay on like a promotion concept, bottom 3 can drop out and only top 3 from challenge cup get included in NRC - add on here is a tier to tier promotion / relegation as well.
NRC will play like existing competition with usual with NRC tier 1 and 2 winners. Tier 2 teams are L/H Shield eligible. NSW Bell could also be available for tier 2 NSW based teams. (Potential for the tier 2 NRC winner to not be the Lealiifano Challenge cup winner.)
[Stage 3]
Challenge Cup winner and highest tier 2 side will play off against 2 x NRC tier 1 winner and runner up for the ARU Cup. Draw will be “knockout style” over 2 weeks. Draw will be a 1v4 / 2v3 with seeding position being Lealiifano Challenge cup winning team as #1, the other 3 based on away points during NRC.
Considerations:
Format allows games (Lealiifano Challenge cup and maybe NRC?) to be played in the mid-year test window. Lealiifano Challenge cup games can also be scheduled with Super Rugby games (curtain raisers) and can be scheduled for telecast or streaming.
Concept attempts to utilise existing resources and involves club land. Provides opportunity and incentive for participation.
Costs can be mitigated through smart scheduling cost sharing such as facilities / logistics / travel and admin support.
Multiple games can be played at one ground on same date. - EG: QLD NRC team v Sprit, QLD Tier 2 qualifier v WA qualifier.
The above would allow for Mitre10 concept of above games being played on Thursday evening then WA team stay and play again on Sunday (swap opposition, v Brisbane City etc – mitre10 do this once per team per year)
Most of all - Provides a multi facet domestic completion – FFA style Lealiifano Challenge cup / 2 x tier 14 team NRC . Allows club teams to go for the silverware / Shield / Bell etc.
Levers off the FFA work done to work out how to get grow the game domestically. Use tribalism, and club land to drive support!
Can be done with minimal interruptions to current club schedules.