In fact if you read the first post the first name aside from the two mentioned was Skelton's for his exceptional ball running ability. I'm not sure if he's what I'd call consistently world class but he's not far off and more time and coaching should get him there.
I should clarify, I don't believe my premise is akin to an over reliance on individuals as an overriding delay ion philosophy, merely a good model to examine how to solve some selection dilemmas when they arise in particularly competitive spots. However I do think that most of the time it is not good practice to have a inflexible game plan and subsequently select the players best suited to carry it out regardless of things like team balance, form etc. such an approach is really only justifiable when
a) most candidates are in possession of similar health, form and ability
b) the coach is veritably certain they can extract the best performance from a player in worse form who offers what they are looking for over another in great form who possesses a different balance of skill set.
Generally (85% of the time) it is better to develop a flexible game plan that takes advantage the collective skills of your best available 15 players.
It's the balance of "collective skills" that interests me. I don't really want to see a team made up of PURELY hard working footy players all with general skill sets, I prefer to see players bring to the table specific skill sets to a consistently world class level (though having glaring weaknesses e.g being slow, weak tackler, lazy and unfit, poor hands are obviously not acceptable, but those are barriers to selection at lower levels than Wallaby).
We aren't far from thinking the same things Hammertime, the difference is in philosophy.
The fundamental issue that has to be addressed is do you (1) select for a game plan that the coach wants to play, or (2) do you select the best players and try to mould a game plan to suit (your 85% of the time option)
Or even better yet (3) have players that can play a complete game that is adaptable?
I see that on the EOYT largely option 1 was tried and failed because the game plan is as I've moaned about, limited and has big flaws which were exposed on multiple occasions this year at Super Level.
Option 2 is probably a good fall back position and unfortunately often leads to a conservative approach to the game as so many of the "best" players aren't complete players and have skills that don't suit alternative game plans.
Option 3 is unfortunately in my view not an option in Australian rugby at the moment and hasn't been since about 2004. Our players have been de-skilled (or never up-skilled) in key areas, such as kicking from hand. It limits the viability of a game plan and team. Mogg is the only 15 in Australia with a kicking game worthy of a test 15, but the rest of his game simply isn't up to standard, so the ability to play conservative phases in a game are greatly reduced and any opposition will be looking at the Wallabies with a back three of Tomane, Speight, Horne Folau and even Beale thinking we can kick them into submission.
So what I am seeing at the moment is the limitations especially in the back three dictating what sort of game plan the Wallabies can play. They have massive strengths, don't take me wrong, but the lack of any real ability to kick consistently with any length will dictate tactics. Also add in that those options also lack real top end pace and I doubt that any of them could match it for pace with the Fijians or NZ backs.
My real concern is that in the RWC they will be up against a side in Wales that are a very good defensive unit and perhaps the most highly honed conservative team in the world with Warrenball, and the Tahs type plan that would form Option 1 failed consistently this year with that. Then against the Poms the physical dominance game is also unlikely to work with the pack they are likely to select and the targeting of the set piece we can expect has me worried.
I honestly don't know what the answer is, but I think Chieka will favour the Option 1 setting and we will see selections that people will question as not being the "best" player, but is actually the one best suited to execute the plan.