Shocking that 14 "high performance" games isn't enough to ensure that the 100 to 150 professionally signed players outside the core wallabies group are developing the physical and mental traits required to succeed beyond gym & field work.
I wonder if anyone has ever made that point over the last 25 years and tried to arrest it with opportunities for this group to play with the best of those outside the professional game in the August to October period between the end of Super Rugby and the EOYTs.
I get the tongue in cheek comment
, but even that aside, it's compounded by the fact that a number of these players are also not clocking up significant minutes even across these 14 games unless they are the starter (anyone remember poor Mack Mason). But really, the concern isn't just those first 23, it's the 3rd, 4th player that may need to slot in if there is an injury, players who in the NZ teams are often pushing for a start and in some cases would be in the 23 for one of our franchises.
I really do miss the NRC, so many of the current squads are littered with those players now, but I also get the reality of it not working. I'm not sure how we create our NPC/Currie Cup equivalent. A SuperRugby A's series run in concert with the SuperRugby AU team games could be a possibility (and has been done scattershot in the past with the Brumbie Runners, Waratah A's, Reds A's etc..) with a SuperRugbyAU style feel which some people would probably really like, but even that wouldn't likely be enough games, nor am I sure how it would work flowing into the Aug-Oct Period. I also feel like the Womens game has rightly taken some of that space in terms of a double header situation. Propositions like the club comp champions style tournament have the issue of leaving a lot of quality players not accessing this level unless they play for one of the successful clubs which then results in more consolidation of talent and distortions as players may shift to clubs they feel will help them achieve accessing this level.