A couple of things with capping player numbers.
- What happens when I turn up as number 30 the battler 4th grade bench player and then 31 superstar ex shute shield player turns up a couple of weeks later… I know who clubs are picking. The battler 4th grader is then unlikely to turn up elsewhere when he’s been shafted by club A.
- Even a cap of 20 players per grade and 40
In Colts would still lead to enough for another grade in the bigger clubs.
- If a club does have a big drain on players like Newport did a few years ago and Subbies have restricted there numbers what happens when they can’t get there required teams on the field.
All very good points and hitting the nail on the head for why it isn't a perfect solution and why there'd need to be a lot of consideration before any such policy was implemented.
Take a Div One club, for example. If we implemented a 30/grade and 50/Colts system, each club could register up to 200 players each (assuming each club could register its full allotment of 50 Colts + 150 across all 5 grades), for a total of 1600 Div One players. For Div Two, this allotment would be 170 (with 50 Colts) - as you go lower down the divisions, this very quickly becomes very small with Div Three only having a max of 110, Div Four having 80, Div Five having 60 and Div Six having 30 per club.
Based on those numbers and the current structure of clubs: 4330 players across all of Subbies. Sounds big but is way lower than the 5100+ players registered last season - so you can already nix the fixed cap of 30 + 50 as being viable. Perhaps a "base" allowance of, for example x players per club, plus y players per extra grade plus z for clubs to run Colts teams would work better?
Regarding players withdrawing and numbers drops - hopefully this would be easily solved with players being able to be "de-registered" voluntarily or with allowance for players who are seriously injured or similar being discounted. No-shows and suspended/expelled players are club problems IMO.
And that's the rub: what do we want Subbies to be?
Participation is a cornerstone of Subbies. At the same time, we talk about the competitiveness we want to see in the higher echelons.
I've said this before, but we might be rapidly approaching a situation where we have a top 12 clubs with critical mass and backing, and everyone else playing 2 Grades + Colts at maximum.
100% agree with both points. We may end up with a situation where Div One needs to be a bigger/different competition kind of like the English Premier League vis-a-vis the EFL. Div Two does not seem sustainable long-term in its current form and with an 8-team Div One above it and a 2 grade + Colts Div Three below.
You could possibly move to 12 teams over 2 conferences/sub-divisions with a 16 round schedule: home and away games against 5 "in conference" teams + one game each against the other 6. Certainly not ideal but an option vs. moving to a 22 round home and away season.