What JON should have said, to get more interest in the NH, is that the power hit actually benefits a team that scrums poorly. That would have got their interest.
In the old days a poor scrum had nowhere to hide: after a passive engage all the power started when the ball was put in, and they got sorted out. There were a few collapses then too, don't you worry, but a lot fewer, and it was easier to identify the culprit correctly because things happened more slowly.
Now the scrums collapse regularly and quickly; so refs start getting worried about their reset percentages. Anybody suspect that refs ever throw their arms up, crooked or straight, yet there doesn't seem to be any real culprit, so they have guessed? ("Binding, no.1", is usually a good thing to say as the arm goes up.) Of course you have, and of course that's what they do - even if some ref who is a G&G member posts that they don't do that kind of thing.
Little Red Riding Hood, Goldilocks and the Three Bears, Referees Don't Guess - fairy tales; I love 'em all.
The thing is: the dud scrum benefits when the ref guesses the other team was at fault when the scrum collapses: they get a 50/50 call which is a lot better than the 30/70 they were looking at if the scrum had stayed up. And if they got pinged correctly and got only a free kick sanction, at least they dodged a scrum.
Guesses happen on the early engage also, so dud scrums can pig out on a few of them. And why does there have to be something like an engagement that you can get pinged for anyway? It is just something that players can get wrong, and they do, and referees can get wrong, and they do.
But, you say, that engagement and the power hit used for it is part of our game? Bullshit. It isn't; it's a new thing; people hardly ever mentioned it 10 years ago because it wasn't a problem. Now it is, because in the last 10 years players have been training to win the 40 cm dash (900 kgs category).
No wonder there are so few scrums completed today. Too many of them are pinged for collapsing, standing up, or engaging early, and it's mainly the fault of the you-know-what.
And teams with dud scrums don't care - so long as they can spin things out for 80 minutes and win the match with non-scrum activities.
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